Updates





Here you can see all the hero patches overwatch has done.

patch 1.0.4

  • Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall
  • Fixed a bug that allowed Reaper to Shadow Step to unintended locations on certain maps

patch 1.0.5.1

  • Fixed a bug with the "Junkrat RIP-Tire Kills-Average" lifetime statistic
  • Fixed a bug that would sometimes cause projectiles to hit Reinhardt instead of his Barrier Field
  • Fixed a bug that allowed Torbjorn to pick up Scrap while dead

patch 1.0.5.1B

  • Fixed a bug that caused Mercy's Caduceus Staff beam to disconnect from its target if the player a) quickly switched between healing and damage beams by holding down both mouse buttons and/or b) was facing away from the target at the time of the switch
  • Fixed even more bugs that allowed Reaper to Shadow Step to unintended locations on certain maps
  • Fixed a bug that caused Winston's melee attack during Primal Rage to inconsistently hit targets in range
  • Fixed a bug that sometimes caused Zarya's alternate fire to scale incorrectly with her damage boost modifier

patch 1.1.0.2

  • Fixed a bug that caused D.Va to sometimes ignore player collision when summoning her mech
  • Reduced the chance for larger projectiles (i.e. Hanzo's arrows, Zenyatta's orbs) to hit targets around corners
  • Fixed a bug where Mei's Ice Wall would persist in the game world even after the player switched heroes or left the game
  • Fixed even more bugs that allowed Reaper to Shadow Step to unintended locations
  • Fixed a bug that sometimes caused Reinhardt's Barrier Field to get stuck in the "on" position if the player used the "Toggle Barrier" setting
  • Fixed a bug that sometimes caused Roadhog to accidentally Chain Hook targets standing behind him
  • Fixed a bug that caused Winston's Barrier Projector shield to ignore the "Sound Effects Volume" setting

patch 1.1.0.2B

  • The correct hit pip sound will now play whenever one of Ana's darts impact with a barrier
  • All of Ana's in-game sounds now have proper occlusion

patch 1.1.0.2C

  • Targets of Ana's Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)

patch 1.2.0.1

  • Fixed a bug that was affecting the majority of Ana's "Most in Game" career statistics
  • Fixed a bug that caused Ana's Biotic Grenade to miss an allied Reaper while in Wraith Form
  • Fixed a bug with that caused Junkrat's "Jester" and "Fool" skins to incorrectly display during a Highlight Intro
  • Fixed a bug that kept Soldier: 76's Ultimate charge meter from displaying progress gained for the Tactical Visor ability in the Tutorial
  • Fixed a bug that caused the visuals and sound effects on Reinhardt's Rocket Hammer to malfunction when hitting an enemy
  • Fixed a bug that caused Widowmaker's "Widow's Kiss" spray to be replaced by the "Je Te Vois" spray

patch 1.3.0.2

  • Appropriate sound effects now play when Ana shoots barriers, shields, and armor
  • Ana's scope now correctly displays all custom reticle options
  • D.Va no longer communicates her ultimate status for Self-Destruct while charging her Call Mech ultimate
  • D.Va's Boosters are no longer auto-cancelled if activated while her primary fire is active
  • D.Va's ultimate charge status is no longer reset to 0% if she falls to her death while piloting a mech
  • Hanzo's "Spirit Dragon" unlockable voice line now correctly plays when using his Okami and Lone Wolf skins
  • Fixed various issues with Junkrat's emote and highlight animations
  • Fixed a bug that kept Junkrat's ammo from being refilled when he was resurrected
  • Fixed an issue causing Mei's Ice Wall to push herself to the side when cast at her feet
  • Fixed a bug preventing Mei's Ice Wall from being destroyed by a moving payload
  • Fixed a bug that prevented Mei's Ice Wall from appearing at the target location when cast
  • Fixed a bug allowing Reaper to reach unintended map locations using Shadow Step
  • Fixed a bug causing Reinhardt's shield to jitter when turning in third person
  • Fixed an issue that prevented Roadhog's chain from displaying correctly in some situations
  • Fixed a bug causing Roadhog's chain to become permanently extended if his target disconnected from the match
  • Fixed several issues with Symmetra's emotes and highlight intros
  • The scarf on Tracer's Slipstream skin is no longer stiff in the Hurdle highlight intro
  • Fixed a bug preventing overtime from being triggered while Zenyatta is using Transcendence
  • The names of Tracer's Sprinter and Track and Field skins now display correctly
  • Ana's attacks and abilities now activate the controller's rumble function
  • The alternate fire on McCree's Peacekeeper ability now activates the controller's rumble function for all six shots

patch 1.3.0.3

  • Fixed a bug causing the wrong arrow to be shown on Hanzo's bow, or disappear entirely (the correct arrow would still be fired)
  • Fixed a bug preventing Junkrat's RIP-Tire from receiving credit for kills, achievements, and other stats
  • patch 1.4.0.2

    • Smoothed the animation during Ana's zoom-release transition
    • Fixed a bug causing Bastion's bullet shells to eject backwards while in Configuration: Sentry mode
    • Fixed a bug causing D.Va to be teleported back to a re-spawn point if her Boosters are used inside the team's dropship
    • Fixed an issue preventing Hanzo's Sonic Arrow from appearing when selected
    • Fixed a bug preventing Junkrat's statistics from correctly tracking RIP-Tire kills
    • Fixed a bug that prevented Junkrat's "Roadkill" achievement from being awarded after obtaining 4 kills with RIP-Tire
    • Fixed an issue preventing Mercy's staff from appearing in some highlight intros while wearing the Valkyrie, Sigrun, and Cobalt skins
    • Fixed a bug causing Tracer's highlight intros to render at a lower resolution when accessed from the Highlights menu
    • Fixed a bug that allowed Widowmaker to use her Grappling Hook on basketballs
    • Symmetra's "Car Wash" achievement now correctly lists the number of beams required (6 instead of 7)
    • Fixed a time calculation issue that was causing Zenyatta's "Rapid Discord" achievement to be more difficult than intended